Monday, January 7, 2013

Blue/Black Unblockables in Standard

So with this deck, the idea is to win with your unblockable creatures. I built this solely based on what I have, not what I went out to buy... Well, except the Zendikar lands... I bought those... Anyway, here is the deck:

Deck List

Creatures
4x Tormented Soul
2x Fog Bank
2x Invisible Stalker
4x Walking Corpse
2x Cryptborn Horror
4x Latch Seeker
2x Chronomaton

Land
10x Island
6x Swamp
4x Drowned Catacomb

Artifacts
1x Ring of Evos Isle
3x Inquisitor's Flail
2x Trepanation Blade
2x Elbrus, the Binding Blade

Other Spells
4x Downpour
1x Essence Scatter
1x Negate
2x Spectral Flight
2x Rewind
2x Tricks of the Trade
Sideboard
4x Divination
1x Essence Scatter
1x Negate
1x Primal Clay
1x Ring of Xathrid
1x Tormod's Crypt
2x Spectral Flight
1x Demonmail Hauberk
3x Syncopate

So, most creatures are unblockable, I just don't have many, and several of them can be made unblockable or at least make them flying (which is a kind of unblockable, sort of) with Spectral Flight or Tricks of the Trade. I should also add that Soulsworn Spirit isn't included because instead of paying for a 2/1 for four mana that details one creature and is unblockable, I'd rather drop an Invisible stalker for half of that and then a Downpour on my opponent's turn, or just block everything with Fog Bank.

So aside from that, the deck should be pretty straight forward... You attack with your unblockable creatures, keep opponents from attacking with Downpour, and then increase your creature's abilities with the enchantments...

For instance, you play a Latch Seeker (3/1) and you attach a Spectral Flight aura and then maybe attach an Inquisitor's Flail if you have it.

If they can't stop any of that at all, on turn 4 (if you hit 4 mana drops) you have a 10/3 (3/1 with the +2/+2 from Spectral Flight and the dealing double damage). 10 damage by turn 4 or so... and on turn 5, you could hopefully play a Cryptborn Horror to give yourself a 10/10 with Trample. Trepanation Blade is also great for attacking with an unblockable creature as it mills them and each card milled plus the next land card adds +1/+0 to your creature.

Elbrus, the Binding Blade is one of my favorite cards, mainly because while it only gives +1/+0 to your creature, when an unblockable creature hits your opponent, you immediately get an awesome 13/13 creature. So it works great in this deck.

Trepanation Blade     Inquisitor's Flail

Elbrus, the Binding Blade     Withengar Unbound

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