Tuesday, August 27, 2013

Theros Spoilers and Packaging

Wizards of the Coast has revealed the Theros packaging, which means we get five spoiler cards from the Intro Packs.

Booster Packs


So here we have Thassa, Erebos, Purphoros, Elspeth, and a mystery card art.


Fat Pack


Event Deck


Intro Packs


Spoiler Cards


An Enchantment that is also a Creature. So how does this work you may ask? If you pay the regular cost of 3WW, you have a 4/4 Creature with flying and first strike. If you pay the Bestow cost of 5WW, you have an enchantment that gives the enchanted creature +4/+4, flying, and first strike. This seems like a pretty cool card.


So this is a pretty powerful card. Sure, it's costly, but for 4UU, you get a 6/6 creature. Once it is in play, you can make it monstrous by paying 6UU, and you put four +1/+1 counters on it (and it becomes monstrous, so this is a one time payment only and you cannot pay that cost again). Once that is done, you tap four creatures and they cannot untap until your now 10/10 creature remains in your control.


So this is an interesting creature. It is a 6/6 black demon for 5BB, and it has flying. That is pretty normal. Then at the beginning of your upkeep, you sacrifice a creature. That's kind of typical too. BUT, then you have a sort of mechanic called "devotion to black." This has something to do with the number of black mana symbols in mana costs of permanents you control. And you get 1/1 black Harpy tokens with flying equal to your devotion. So this is pretty interesting. Are there more devotions, or does this only exist for black?


Another card with Monstrosity... So, first we have a 4/5 creature with 2RR. Then you have the Monstrosity ability (specifically Monstrosity 3). For 5RR, you add three +1/+1 counters on it, so it becomes a 7/8 creature and once this happens, each player sacrifices three lands. That's pretty cool. Maybe there will be a subtheme of land destruction and recovery.


So, here we have a 4/5 for 3GG. Heroic triggers when you cast a spell that targets it (like an enchantment or a pump spell), three lands you control become 2/2 creatures for the turn. Pretty simple. Not too bad...


Now, we will be getting into the spoilers that will be in Duel Decks: Heroes vs. Monsters. 2GG for a 5/5 that you can then pay XXG to add X +1/+1 counters to it. Now, when this becomes monstrous, it deals X damage divided amongst as many target creatures your opponents control, and then they each deal damage to this creature. Pretty powerful, but I'm wondering how this would work without Polukranos dying.


Anax and Cymede is cast for 1RW and is a 3/2 legendary creature. Heroic triggers when you cast a spell targeting this card, all creatures you control get +1/+1 and gain trample until end of turn.


For 1W, you get a 1/1 flying creature that gives all attacking humans flying when it attacks. I think this could turn out to be a really awesome card.


For 1R, when the enchanted creature attacks, it gets a +1/+1 counter, and once it has three of more counters, you sacrifice the enchantment. Once you sacrifice this enchantment, you can deal three damage to target creature or player.


For 1G, you get a 2/1 creature where you can pay R, sacrifice this creature, which in turn adds RRR to your mana pool. Not bad.


For RG, you can destroy target artifact or enchantment, which also deals two damage to the controller of that artifact or enchantment. Definitely a great card like naturalize that throws in a shock.

Sunday, August 25, 2013

Naya Auras

This deck was a recent build that I came up with at M14's gameday.  I wanted to utilize the tribal effect of Champion of the Parish and use enchantments to not only protect the creatures, but to make them even better.

Naya Auras (White/Red/Green)

Creatures

x4 Avacyn’s Pilgrim
x4 Champion of the Parish
x4 Fencing Ace
x2 Markov Blademaster
x2 Elite Inquisitor

Land

x4 Temple Garden
x4 Stomping Grounds
x4 Sacred Foundry
x2 Rootbound Crag
x4 Sunpetal Grove
x4 Clifftop Retreat
x2 Kessig Wolf Run

Other Spells

4x Alpha Authority
4x Ethereal Armor
4x Rancor
3x Madcap Skills
3x Savage Summoning
2x Unflinching Courage

Sideboard

x3 Boros Charm
x3 Gift of Orzhova
x3 Dryad Militant
x3 Silverblade Paladian
x2 Unflinching Courage
x1 Elite Inquisitor

The goal of this deck is to drop Champion of the Parish turn one or turn two and let his effect with the aid of the enchantments do all the work.  If you dont have him in hand then you've got an Avacyn's Pilgrim that you can drop turn one and then on turn two drop Fencing Ace.  Although the deck is a pretty simple build it is a lot of fun to play.  When playing the deck at recent FNM's i discovered it can go toe-to-toe agianst Bant Aura's and even Esper Control.  As of right now this is one of my favorite deck builds for FNM and it will be sad to see it go when Theros comes out.  So if you want to play this I would do it soon.

Champion of the Parish  Avacyn's Pilgrim  Fencing Ace

While I was making the deck i was a little worried about not having evasion in the deck which lead me to running Gift of Orzhova in sideboard.  I also wanted make sure i had access to extra copies of the cards i already ran in the deck.  I also wanted in sideboard a way to make an Avacyn's Pilgrim or Champ that made them more of a threat which lead me to run Silverblade Paladian and Boros Charm.  The great thing about running  Silverblade Paladian is that it still trigger's Champ's effect.  The Boros Charm allows you to get around board wipes like Supreme Verdict and it also provides you with a way of getting an extra four damage in or just give your creature's double strike.  Then the last card out of the sideboard is Dryad Militant.  Dryad Militant is not only a great one drop, but also helps get rid of problems like Snapcaster Mage, Unburial Rights and Runechanter's Pike.

Gift of Orzhova  Silverblade Paladin  Boros Charm

Thursday, August 22, 2013

From the Vault: Twenty (20), A Review

So it's that time again: a new set is coming out Friday. This is the long anticipated From the Vault: Twenty. So without further ado, let's take a look at these cards and get some opinions as well as some background on the cards.

DARK RITUAL

Dark Ritual is an iconic card because for one black mana, you wind up with three black mana. Essentially you are just adding two mana to what you started with. The primary formats it is legal in are Vintage, Legacy, and Commander.Dark Ritual has always been printed as a common. Dark Ritual was last printed in Duel Decks: Phyrexia vs. The Coalition and Planechase (2009). The art for the FTV version comes from Planechase.

Dark Ritual   Dark Ritual   Dark Ritual

wateradept24's Review: Dark Ritual is awesome ramp for any black deck, but while it is legal in several formats, I would only utilize this in black EDH/Commander deck since I don't play the other formats it is legal in. Honestly, I would have loved Sinkhole in this spot since it is off the restricted list and was last printed in Unlimited.
THEALLMIGHTYGOAT's Review: I'm glad to see it printed in FTV:20 because it deserves to be in it. Being one of the staple black mana cards and always printed as a common gives it a special place in many MTG players Vintage, Legacy, and Commander decks all around the world and I'm very glad that they are now given a foil (never has been in foil) edition of this card for there decks.

SWORDS TO PLOWSHARES

Swords to Plowshares is a simple spell used to exile a creature at instant speed. Like with Dark Ritual, the main formats it is legal in are Vintage, Legacy, and Commander. Swords to Plowshares has always been printed as an uncommon. The art for the FTV version comes from Duel Decks: Elspeth vs. Tezzeret.

Swords to Plowshares   Swords to Plowshares   Swords to Plowshares
wateradept24's Review: Swords to Plowshares is a very simple removal for a creature, but could also be used for life gain on a creature of your own. Like with Dark Ritual, I can only see myself using this in Commander.
THEALLMIGHTYGOAT's Review: Being one of the many cards that seems to always pop up in peoples cube's purely because it is a one mana removal for white, I'm glad to see it in FTV:20 for those who want to add this special foil version to any of their decks or cube's

HYMN TO TOURACH

Hymn to Tourach is a two mana spell that causes a chosen player to discard two cards. Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Originally printed as a common in Fallen Empires, it has never been reprinted in a physical manner, but was printed in MTG Online. In Fallen Empires, there were four different artworks for this card.

Hymn to Tourach  Hymn to Tourach  Hymn to Tourach  Hymn to Tourach
wateradept24's Review: Once again, only a Commander card for me, Hymn to Tourach is an easy way to get your opponent to ditch cards from their hand and also give you a card advantage by forcing your opponent to have two less in hand by turn two.
THEALLMIGHTYGOAT's Review: Being another black staple card and one of the most used back in its release year of 1995 I am very glad to see it appear here and i am very excited to get my hands on one of these.

FYNDHORN ELVES

Fyndhorn Elves is a simple card that many sets have some vesion of: a card that for one green mana, taps for a specific color (in this case green). Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Fyndhorn Elves has only been printed in Ice Age, except for one set on MTG Online. Fyndhorn Elves was printed as a common. The art is completely new for this card.

Fyndhorn Elves
wateradept24's Review: Fyndhorn Elves is essentially a Llanowar Elves, but is another card to put into a mono-green elf deck to ramp. This seems perfect for a green Elf Commander deck I've considered making at some point. This way I could have two mana elves.
THEALLMIGHTYGOAT's Review: Being that there is Llanowar Elves a lot of people didn't know this card even existed also it doesn't help that it has only had one print under it's belt. Seeing play in many people's cube's it is nice to see a foil alt. art print of this card.

IMPULSE

Impulse is a typical card for searching for specific cards, by looking at the top cards of your library and choosing one while putting the rest somewhere else in your library. Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Impulse is found as a common in Visions, but was also reprinted in the Beatdown Box Set. This is completely new art for the set and was the art that went along with the announcement of this set.

Impulse
wateradept24's Review: Impulse is a very useful way to help find a specific card and takes the other cards out of your way without dumping them into your graveyard.
THEALLMIGHTYGOAT's Review: Being a staple card in many blue decks back in its day deserves Impulse it's spot in FTV:20. It even sees play in Cube and Commander still to this day.

WALL OF BLOSSOMS

Wall of Blossoms is a typical wall creature, but also lets you draw a card when it enters the battlefield. Overall, not a bad card at all, especially since it is a 0/4 wall. Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Wall of Blossoms first showed up in Stronghold as an uncommon and was recently reprinted in Planechase 2012. The art is the same on all three versions of the card.

Wall of Blossoms   Wall of Blossoms
wateradept24's Review: Wall of Blossoms is a great card for blocking and also for drawing a card. This card is essentially a much better Elvish Visionary.
THEALLMIGHTYGOAT's Review: This card is loved by many people all around the world for being a draw spell with a body attached for just two mana. It slows down aggro and get's you a card. What more could you ask for.

THRAN DYNAMO

Thran Dynamo is a mana rock that costs four mana, but taps for three colorless mana. Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Originally printed as an uncommon in Urza's Destiny, it was reprinted in Archenmy. The art is the same on all three cards.

Thran Dynamo   Thran Dynamo
wateradept24's Review: Thran Dynamo is perfect for a colorless EDH deck I'm planning with Karn, Silver Golem. This is a great way to ramp for much larger cards.
THEALLMIGHTYGOAT's Review: Being one of the staples of the Urza block. It sets of crazy combo's with all of the artifact cards we have printed to day sure to make any Cube or Commander match fun to play.

TANGLE WIRE

Tangle Wire is used to tap down each player's permanents and is used to control an opponent's side. Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Originally printed as a rare in Nemesis, this is the first time it has been reprinted. This is completely new art for the set.

Tangle Wire
wateradept24's Review: Tangle Wire is a great card to shut down your opponent's side of the board, but with the negative effect of locking down your board. This would typically be used in the late game, or specifically when you have more on the field than your opponent.
THEALLMIGHTYGOAT's Review: Being an absolute monster in format's such as Cube many people dread it being cast. It is one of the most annoying cards to have to play around and makes sure the controller has enough time to set up anything he wants to do which earns Tangle War it's spot in FTV:20

FACT OR FICTION

Fact or Fiction is a way to choose some of the cards from the top of your library to keep while adding cards to your graveyard.  Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Originally printed as an uncommon in Invasion, it was reprinted in Duel Decks: Jace vs. Chandra and in Commander. This is completely new art for the set.

Fact or Fiction  Fact or Fiction  Fact or Fiction
wateradept24's Review: Fact or Fiction is similar to Jace, Architect of Thought's second ability, except with more cards. This is a great card for adding more cards to your hand for card advantage and getting the cards you need into your hand.
THEALLMIGHTYGOAT's Review: Being a staple of the Invasion block i am happy to see it foiled and printed in FTV:20, I would have like to have the Jace vs Chandra art instead.

CHAINER'S EDICT

Chainer's Edict is a cheap way to force an opponent to sacrifice a creature, along with the added Flashback option for use later in the game. Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Originally printed as an uncommon in Torment, this is the first time it has been reprinted. This is completely new art for the set.

Chainer's Edict
wateradept24's Review: This is a simple card meant to have your opponent sacrifice a creature. It is also great that it has flashback for the late game so that an opponent sacrifices one of their larger creatures.
THEALLMIGHTYGOAT's Review: Being a staple in mono black control decks back in it's day deserves it the spot in FTV:20 not to mention seeing a whopping 20 copies in the block pro tour Osaka's top 8. I am happy to see it now in a different art and foiled for all those who really love this card.

AKROMA'S VENGEANCE

Akroma's Vengeance is just like any other board-whiping white card, except you can pay half the cost to discard it and then draw a new card. Like the previous cards, this is legal primarily in Vintage, Legacy, and Commander. Originally printed as a rare in Onslaught, and was reprinted in Planechase (2009) and in Commander. This is completely new art for the set.

Akroma's Vengeance  Akroma's Vengeance
wateradept24's Review: This is a great board wipe that tacks on Cycling allowing you to switch it for another card.
THEALLMIGHTYGOAT's Review: Seeming since white has always had board wipes in there arsenal since the beginning of MTG they had to at least put one white board wipe card in FTV:20 and this one definitely fits.

GILDED LOTUS

Gilded Lotus is a mana rock like Thran Dynamo, except it costs one more mana but instead of producing colorless mana, it produces any color you want. While, like the previous cards, Gilded Lotus is legal primarily in Vintage, Legacy, and Commander, it is also legal in Modern and currently in Standard until October 2013. Originally printed as a rare in Mirrodin, it was recently reprinted in Magic 2013. This is completely new art for the set.

Gilded Lotus
wateradept24's Review: Gilded Lotus is a great card for fixing mana and is strictly better than Thran Dynamo given that while it is one more mana, it creates three mana of a single color.
THEALLMIGHTYGOAT's Review: Being one of the card's that works very well with card's such as Tinker and Metalworker I am very glad to see it printed in FTV:20

INK-EYES, SERVANT OF ONI

Ink-Eyes, Servant of Oni allows you to return a creature from your graveyard to the battlefield, but also has the ability to be dropped in to play for a mana less from the original cost when you return an attacking creature to your hand. It is legal primarily in Vintage, Legacy, Modern, and Commander. It was originally printed in Betrayers of Kamigawa as a rare, it was recently reprinted in Planechase 2012. The art is the same for all printed versions.

Ink-Eyes, Servant of Oni
wateradept24's Review: Awesome in the Night of the Ninja Planechase deck, Ink-Eyes is a perfect commander/general for a pure Rat EDH deck.
THEALLMIGHTYGOAT's Review: One of the most amazing cards in format's such as Cube and Commander it is one of the most fun to play. After dealing damage to the player you can take one of the most powerful card's in there graveyard not to mention this card can go toe-to-toe with dragon decks and allows you to steal there dragon after you have just killed it. It definitely deserves it's spot in FTV:20

CHAR

Char is a burn card that deals four damage to an opponent but also deals two damage to yourself. It is legal primarily in Vintage, Legacy, Modern, and Commander. It was originally printed in Ravnica: City of Guilds. The art is the same as the original.

Char
wateradept24's Review: I personally fail to see the point of Char. Sure it deals four damage to your opponent and two to you. I believe that there is a way to redirect damage, but otherwise four mana to shock you and deal four damage to an opponent is slightly unimportant.
THEALLMIGHTYGOAT's Review: What is there to say about Char other than it is an amazing red burn spell. You also can't talk about Char without remembering Craig Jones's amazing top deck after casting Char. It holds a special spot in a lot of Red players hearts and definitely deserves it's spot it FTV:20

VENSER, SHAPER SAVANT

Venser, Shaper Savant is a legendary creature that allows you to bounce a spell back to an opponent's hand, or bounce a creature. It is legal primarily in Vintage, Legacy, Modern, and Commander. It was originally printed as a rare in Future Sight. This is the first time it has been reprinted and it is being reprinted with new art.

Venser, Shaper Savant
wateradept24's Review: This is a great card to counter a spell or unsummon a creature, and also drop in a 2/2 creature at any time. This is an amazing card to have in this box for Modern.
THEALLMIGHTYGOAT's Review: Venser is an amazing card and will always have a special in many peoples deck's including me. I am very happy to see it here in FTV:20 and can't wait to get my hand's on a copy of this card.

CHAMELEON COLOSSUS

Chameleon Colossus is a changeling with protection from black and also has the ability to pump it for attacking or to defend against burn. It is legal primarily in Vintage, Legacy, Modern, and Commander. It was originally printed in Morningtide as a rare, and was reprinted in Archenemy. The art is the same for all versions.

Chameleon Colossus
wateradept24's Review: To have a card with protection from black, is all creature types, and also can double its power an toughness (unless you increase just the power of this creature). This is definitely an incredible card to have in this box.
THEALLMIGHTYGOAT's Review: Changeling is an amazing card. It always tribal effects to trigger and wont die to black removal. It also helps green black elves which threatens to usual drop this guy by turn 3 or even turn 2. It is very awesome that it earned a spot in FTV:20

CRUEL ULTIMATUM

Cruel Ultimatum is a very expensive card to play, but does so much to benefit you, by gaining five life, drawing three cards, and returning a creature from your graveyard to your hand, while at the same time making an opponent sacrifice a creature, lose five life, and discard three cards. It was printed in Shards of Alara as a rare and was reprinted in Duel Decks: Ajani vs. Nicol Bolas. It is legal primarily in Vintage, Legacy, Modern, and Commander. This reprint has new art.

Cruel Ultimatum
wateradept24's Review: Cruel Ultimatum is an overly expensive card to play, is most likely unplayable in Modern, and will probably find itself mostly in Commander decks, but it definitely has amazing abilities. I personally feel that Elspeth, Knight-Errant would fit better in this spot, but then again, she was just printed in Modern Masters.
THEALLMIGHTYGOAT's Review: This card should just have blowout written right in the text. This card completely swings the game back in to your favor and is extremely hard to make a comeback from usually insuring you will win the game. This card is great and I am happy to see it printed in FTV:20

JACE, THE MINDSCULPTOR

Jace, the Mindsculptor is the most iconic planeswalker in the history of Magic. It was originally printed in Worldwake and has never been reprinted until now. The art is the same as the original printing. This card is primarily legal in Vintage, Legacy, and Commander.

Jace, the Mind Sculptor
wateradept24's Review: Jace, the Mindsculptor, as the most iconic planeswalker in the game, is sought after everyone and was banned in Standard when it was Standard legal because every deck used him. You can use it to take some awesome card off the top of an opponent's library and put it on the bottom, draw the cards and put two of them back, or unsummon a creature the first time he is out on the battlefield. If you can make the ultimate ability, you effectively bring the game to its end in a few turns. This definitely was an awesome choice for the box.
THEALLMIGHTYGOAT's Review: Well we don't really need to talk about him we know why he is in FTV:20 and I'm glad to see it printed in this set.

GREEN SUN'S ZENITH

Green Sun's Zenith is an easy way to find a green creature in your library. It was originally printed in Mirrodin Beseiged as a rare. It is legal primarily in Vintage, Legacy, and Commander. The art is the same as the original printing.

Green Sun's Zenith
wateradept24's Review: This is a great card to tutor to a specific creature over and over again. Definitely an awesome card to use.
THEALLMIGHTYGOAT's Review: This card is so much fun in format's such as Commander all the way to Legacy. It not only let's you search for things like Scryb Ranger, Dryad Arbor or Gaddock Teeg, but will most likely let you drop Primeval Titan as early as turn 6 or even turn 5 and the best part about this card is that it recycles itself so it can be used over and over again. This card is one of my favorite's of the list so far.

KESSIG WOLF RUN

Kessig Wolf Run is a land great for pumping creatures and giving them trample. It was originally printed as a rare in Innistrad, and has the same art as the original printing. It is primarily legal in Vintage, Legacy, Modern, and Standard until October 2013.

Kessig Wolf Run
wateradept24's Review: I think this is an amazing card for pumping creatures and adding trample to the mix. You can use any amount of mana under your control plus a red and green to let loose a powerful creature (and if Naya, preferably a creature with lifelink). Definitely an awesome card to print. I was honestly expecting something like Geist of Saint Traft or Snapcaster Mage, but this definitely is a great last card for the box.
THEALLMIGHTYGOAT's Review: Well this card has blow out written all over it. Making debut's in decks like Jund, Gruul, and even Naya it is an amazing card. It allows you to swing the game in your favor very quickly by just over powering your opponent. I also heard that Kessig Wolf Run likes creatures with lifelink. This card is an amazing land and I am very happy to see it printed here in FTV:20.