Wednesday, May 7, 2014

Wacky Wednesdays: Junk Enchantments

Wednesday Morning MTG? That can't be right... Well, after a short bit of time, I realized I need more content posted then just one Artist of the Week on Monday. So I wanted to do more. I didn't have the time then, but I do now...

On Release Day, Journey Into Nyx becomes legal to play in tournaments, you can buy it, etc. So I bought six packs and used pieces from my prerelease boxes to come up with what seems like a terrible deck. Well, time to go back to Junk, the colors I played during Standard for months after Gatecrash. Let's see what screwed up deck I made this time...



Good Junk Stuff (White/Black/Green)

5th Place, Red Battle Games Release Day: Danville, VA 2 May 2014

Creatures

x4 Soldier of the Pantheon
x4 Phalanx Leader
x2 Underworld Coinsmith
x1 Nyx-Fleece Ram
x2 Boon Satyr
x4 Loxodon Smiter
x1 Pharika, God of Affliction
x2 Dawnbringer Charioteers
x2 Desecration Demon
x1 Eidolon of Blossoms
x2 Archangel of Thune

Land

x4 Godless Shrine
x4 Overgrown Tomb
x4 Temple Garden
x2 Temple of Silence
x3 Temple of Plenty
x1 Mana Confluence
x1 Plains
x2 Swamp
x1 Forest

Artifacts

x1 Spear of Heliod
x1 Bow of Nylea

Planeswalkers

x2 Ajani, Caller of the Pride
x2 Vraska the Unseen
x2 Elspeth, Sun's Champion

Enchantments

x3 Aspect of Gorgon
x2 Sunbond

Sideboard

x2 Ajani's Presence
x2 Oppressive Rays
x2 Bloodcrazed Hoplite
x1 Deicide
x2 Reprisal
x2 Scavenging Ooze
x2 Banishing Light
x2 Mistcutter Hydra

This post does more than show some crazy deck I ran and did a decent job with; it also shows what decks I originally wanted to put up here: decks that are built using the couple cards from boosters and trades anyone could do (if you're lucky, I guess). I do have playsets of shocklands, working on scry lands (Malady and Epiphany are left), and I have other important playsets like Soldier of the Pantheon, Desecration Demon,  Loxodon Smiter, and Boon Satyr but most came from packs anyway. Either way, I like coming back to decks that don't cost an arm, a leg, another arm and another leg, a torso, neck, and a couple ears. But affordability is a different topic for a later time.

So here we are... Let's take a look:


So for some reason I figured Phalanx Leader Heroic would be great in this deck, which with five auras and two Boon Satyrs, that really didn't happen. Total waste of space, yet I now have a Phalanx Leader playset (which is odd that I don't after two boxes, a fat pack, and multiple other boosters).

Pharika, God of Affliction  Archangel of Thune

With all the other cards, I figured I could make Pharika a creature. Only game I saw her, she was countered... It was a weird BUG control deck, which was actually pretty cool, but difficult to get around. Underworld Coinsmith was great because I had 15 total enchantments to play, and this plus Nyx-Fleece Ram would fuel Archangel of Thune (either couldn't play or didn't stick) or keep Mana Confluence from draining too much out of me.

Underworld Coinsmith  Nyx-Fleece Ram  Mana Confluence

So plenty of lifegain to help Archangel of Thune, plenty of green and black things to get Pharika to get Devotion, and then the artifacts to help me along, Aspect of Gorgon for heroic triggers and hopefully use deathtouch to take out something big. The planeswalkers were just icing on the cake (but difficult to play)...

Ajani, Caller of the Pride  Vraska the Unseen  Elspeth, Sun's Champion

So Ajani protects or sends something nasty into the air, Vraska destroys things, and Elspeth just gives tokens.

Partway through round two I realized this was a terrible deck and would just not work... I got a round three bye and considered dropping, but played round four against that weird BUG control deck. I actually offered my opponent a 2-0 after the first game because I just wasn't feeling great, but we played out the rest of the match and I wound up getting it 2-1. A large Scavenging Ooze and a strong Mistcutter Hydra helped a lot, especially to stop the countering of things.

Scavenging Ooze  Mistcutter Hydra


If I ever ran this again, it'd definitely get revamped. It's not great now but struggled through somewhat. It definitely could use some work after playing it, but I've considered getting out of tournament play after Friday. Next Monday, I will be posting an article I've been working on for two months, so Modern at this week's FNM may be my last tournament for a little while (until Game Day, then I'll take another break). Might take time off to do some EDH instead of tournament play. The player base has changed and I'm not in the atmosphere I'm fond of that came with the shop in my college town. I will, however, continue building decks and testing them with friends for Standard and Modern formats, but I might just step out of playing tournaments at this shop (except when promos are involved. I do love my promo collection).


Hope everyone has enjoyed this mid-week interjection of Magic, good luck Friday (if you play at FNM), and I'll see you again Monday.

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